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Zig is becoming more production-worthy (zigmonthly)
Stephen Gutekanst
Stephen Gutekanst
Stephen Gutekanst
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Jul 5
Zig is becoming more production-worthy (zigmonthly)
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Zig monthly, April 2022: OS interop, Graphics, WebAssembly, Talks, Wren language & more
Stephen Gutekanst
Stephen Gutekanst
Stephen Gutekanst
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May 12
Zig monthly, April 2022: OS interop, Graphics, WebAssembly, Talks, Wren language & more
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Zig monthly, March 2022: io_uring, physics, chess, gamedev & scripting languages
Stephen Gutekanst
Stephen Gutekanst
Stephen Gutekanst
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Apr 8
Zig monthly, March 2022: io_uring, physics, chess, gamedev & scripting languages
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Zig monthly, February 2022: Language interoperability keeps getting better
Stephen Gutekanst
Stephen Gutekanst
Stephen Gutekanst
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Mar 13
Zig monthly, February 2022: Language interoperability keeps getting better
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Zig monthly, January 2022: Lua bindings, stage2 work, gamedev, and tons of new libraries
Stephen Gutekanst
Stephen Gutekanst
Stephen Gutekanst
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Feb 9
Zig monthly, January 2022: Lua bindings, stage2 work, gamedev, and tons of new libraries
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Zig monthly, December 2021: GUI, NodeJS modules, optional GC & more
Stephen Gutekanst
Stephen Gutekanst
Stephen Gutekanst
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Jan 6
Zig monthly, December 2021: GUI, NodeJS modules, optional GC & more
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Zig monthly, November 2021: Pixel art editor, meetup talks, Advent of Code & more
Stephen Gutekanst
Stephen Gutekanst
Stephen Gutekanst
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Dec 8 '21
Zig monthly, November 2021: Pixel art editor, meetup talks, Advent of Code & more
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Zig monthly, October 2021: Games, gamedev, Elixir, tools & more
Stephen Gutekanst
Stephen Gutekanst
Stephen Gutekanst
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Nov 2 '21
Zig monthly, October 2021: Games, gamedev, Elixir, tools & more
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Zig monthly, September 2021: Unicode, Android, cross-platform GUIs, learning resources & more
Stephen Gutekanst
Stephen Gutekanst
Stephen Gutekanst
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Sep 26 '21
Zig monthly, September 2021: Unicode, Android, cross-platform GUIs, learning resources & more
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